Live Experience Design


LAST CALL THEATRE - THE COLLECTIVE - PRODUCER & DRAMATURG

Set in a speakeasy at wake, this piece follows a mafia syndicate in the 1920s whose members are vying for leadership after the death of their don. Player can join the assembled mercenaries, entertainers, smugglers, and gamblers in their plots, affecting the lives of the characters and the fate of The Collective. My work included producing and dramaturgical work, which involved historical research and attention to narrative structure and experience design.


last call theatre - abandoned - producer & games design lead

This piece follows a group of survivors of an apocalypse vying for both power in their community, and closure for their pasts. Players can earn trust with characters, betray others, and ultimately affect the narrative and ending through their actions. My responsibilities included producing, leading a team of game designers, and providing narrative support. A promotional video can be viewed here: https://www.tiktok.com/@lastcalltheatre/video/7162633105776610606.


Photo by Jenny Graham

Hero Theatre - rise: an immersive exploration of gun violence in schools - dramaturg

This piece had the audience enter a classroom on the day of a school shooting, following the students’ journeys as they went through and attempted to heal from the traumatic incident. My role as dramaturg included researching relevant topics, collaborating with the creative team about scripting, structuring, and thematically devising a piece, and ensuring actors kept a healthy separation between themselves and the work. This piece won the LA Theatre Bite Award 2022 Best Immersive Theatre Show. News coverage of the show can be viewed here: https://youtu.be/1S6x8VTarjs.


fantasy escape games — Various projects — consultant & game Tester

Working with this international and award-winning company, I provided creative consulting and feedback on games in development for social and corporate groups. Projects I have tested have gone onto earn Bullseye Awards in Best Cooperative Game, Best Overall Audio Game. More about the company can be found here: https://www.fantasyescapegames.com/.


Last call theatre — Signals — producer

This live, immersive show produced in 2022 for the Hollywood Fringe Festival followed a research facility containing interdimensional creatures where players could work with scientists and monsters to aid or sabotage their work efforts, as well as their personal lives. It is set in the world of the SCP Foundation, which began as a collaborative, wiki-based collective online. As a producer for this company’s entire season, my work on this season-opener included the season planning and logistics for upcoming shows. A recording of a full live stream can be viewed here: https://youtu.be/pnCNzN8RO60.


Ascend: When myths fall, heroes rise - Narrative Designer & Actor

As gods from a variety of godly pantheons meet at a family reunion, the audience members took on the role of their demigod children to follow mythic stories and support one of two opposing sides in a heavenly power struggle. As a narrative designer, I researched the Greek, Maya, Egyptian, and Chinese pantheons, pitched characters and stories, and designed quests on a collaborative team.

This video example is this live immersive gamified experience, where, working with a team of narrative designers, I wove together the stories of 26 gods from 4 mythological pantheons, creating the lore of the world that united them, developing characters, and crafting quests for an audience of 400 participants to play through. More about the project here: https://www.altereainc.com/ascend.


Sabrina serves on Last Call Theatre’s advisory board in addition to their specific production work with the company.